Touch fuzzy get dizzy

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And these things are found in the second level of the game! Even more unsettling is the fact that they start off in the background, just bouncing around minding their business. Not only the fear of getting hit and falling into the holes they leave, but those faces.

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Incoming Chomps, which are giant Chain Chomps that fall from the sky.Lunge Fish: giant catfish that try to swoop up from the water and swallow Yoshi whole for an instant death.The fact that they mess with your egg throwing and movement doesn't help matters. Fuzzies from 'Touch Fuzzy, Get Dizzy' trigger an extremely jarring Mushroom Samba when touched, and the way they float around in groups and take up so much space makes avoiding them a nightmare.The depressing piano ditty that plays under it and the fact that SNES games with pre-rendered 3D graphics were in their relative infancy only make this worse. The same animation repeats itself several times afterward until you either continue the game or shut it off. The Game Over screen shows 'GAME OVER' in a deranged font zooming in and rotating in random directions.Neglecting to retrieve Baby Mario in time rewards you with an image that consists of the Toadies carrying Baby Mario away against a black background, with one of them snickering at you before they take off.Yoshi's Island has many frightening elements. Don't be fooled by its cutesy appearance.

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